title
Making a Snake Game Where You're the Food in Python
description
I made a snake game in Python that works in the terminal... but this time, you're the food! lol
You can check out the game and the code here: https://replit.com/talk/share/snake-game-but-youre-the-food/126048
You can find my implementation of the regular snake game here: https://replit.com/talk/share/snake-on-terminal/125833
You can check out @LorenzoCampos's original snake game that inspired my idea here: https://replit.com/talk/share/snake/123875
detail
{'title': "Making a Snake Game Where You're the Food in Python", 'heatmap': [{'end': 73.773, 'start': 44.314, 'weight': 1}, {'end': 470.35, 'start': 443.673, 'weight': 0.737}, {'end': 704.536, 'start': 688.063, 'weight': 0.768}, {'end': 812.231, 'start': 798.58, 'weight': 0.811}], 'summary': 'Explore the development of a snake game in pure python, focusing on terminal graphics and the blessed library, with unique modifications where the player controls the food. discuss the use of a deck as a data structure, the implementation of ai for snake movement, and the process of building a simple game emphasizing challenges, enjoyment, and creativity.', 'chapters': [{'end': 526.867, 'segs': [{'end': 73.773, 'src': 'heatmap', 'start': 44.314, 'weight': 1, 'content': [{'end': 49.277, 'text': 'And this graphics that you see is actually just the terminal.', 'start': 44.314, 'duration': 4.963}, {'end': 61.128, 'text': 'So if you look into the code, you know, you can see that this person defined some constants here for the graphics.', 'start': 51.038, 'duration': 10.09}, {'end': 66.21, 'text': "And then there's this function that they wrote.", 'start': 62.068, 'duration': 4.142}, {'end': 69.331, 'text': 'And this is the function for displaying the graphics.', 'start': 67.171, 'duration': 2.16}, {'end': 73.773, 'text': 'And this is basically just a bunch of print statements.', 'start': 70.432, 'duration': 3.341}], 'summary': 'Transcript: code displays graphics using print statements.', 'duration': 29.459, 'max_score': 44.314, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU44314.jpg'}, {'end': 196.18, 'src': 'embed', 'start': 168.461, 'weight': 0, 'content': [{'end': 172.365, 'text': "It's a Python library for dealing with you know, graphics in a terminal.", 'start': 168.461, 'duration': 3.904}, {'end': 174.286, 'text': "And it's pretty good.", 'start': 173.225, 'duration': 1.061}, {'end': 178.329, 'text': "So it's kind of similar to this other one called Curses.", 'start': 174.786, 'duration': 3.543}, {'end': 180.99, 'text': "It's a built-in module in Python.", 'start': 179.069, 'duration': 1.921}, {'end': 189.316, 'text': "And I was actually trying to, you know, make a snake game with Curses, but it didn't work that well with Unicode.", 'start': 181.851, 'duration': 7.465}, {'end': 192.938, 'text': "And that's why I decided to, you know, go with Blessed.", 'start': 189.996, 'duration': 2.942}, {'end': 196.18, 'text': "It's pretty similar, but it works much better for Unicode.", 'start': 193.278, 'duration': 2.902}], 'summary': 'Python blessed library is better than curses for graphics in terminal.', 'duration': 27.719, 'max_score': 168.461, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU168461.jpg'}, {'end': 312.83, 'src': 'embed', 'start': 280.519, 'weight': 1, 'content': [{'end': 282.84, 'text': "I guess it's just because it's kind of, you know, predictable.", 'start': 280.519, 'duration': 2.321}, {'end': 287.781, 'text': "And it's just like, you know what to expect when you're playing this game.", 'start': 284.36, 'duration': 3.421}, {'end': 291.162, 'text': 'So I thought, maybe I can make it a little bit different.', 'start': 288.621, 'duration': 2.541}, {'end': 298.024, 'text': "And I thought, what if you control the food instead of the snake? So that's what I did.", 'start': 292.082, 'duration': 5.942}, {'end': 300.905, 'text': "Okay, so with that idea, here's what I made.", 'start': 298.544, 'duration': 2.361}, {'end': 305.406, 'text': "I'm just gonna go to my code and start it.", 'start': 301.925, 'duration': 3.481}, {'end': 312.83, 'text': 'Just like before, you can control it with, you know, with your arrow keys.', 'start': 309.128, 'duration': 3.702}], 'summary': 'The speaker modified a game, allowing control of the food instead of the snake, and demonstrated it by coding and testing it.', 'duration': 32.311, 'max_score': 280.519, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU280519.jpg'}, {'end': 432.687, 'src': 'embed', 'start': 333.778, 'weight': 2, 'content': [{'end': 337.019, 'text': "I'm gonna put a, you know, link to this game in the description just in case.", 'start': 333.778, 'duration': 3.241}, {'end': 340.809, 'text': 'you want to play or check out the code.', 'start': 337.827, 'duration': 2.982}, {'end': 343.351, 'text': "And when you get eaten, you're done.", 'start': 341.389, 'duration': 1.962}, {'end': 345.332, 'text': 'You die and you lose.', 'start': 344.231, 'duration': 1.101}, {'end': 353.277, 'text': "But it's actually possible to beat this game by letting the snake sort of corner itself.", 'start': 346.092, 'duration': 7.185}, {'end': 356.94, 'text': "And like I said, it's pretty fun.", 'start': 355.278, 'duration': 1.662}, {'end': 366.206, 'text': "And I've gotten a lot of funny comments too, like, why is this so fast? And the snake's so much faster than me.", 'start': 357.34, 'duration': 8.866}, {'end': 369.302, 'text': 'I love how people are enjoying this game.', 'start': 367.782, 'duration': 1.52}, {'end': 370.923, 'text': 'The intensity is real.', 'start': 369.762, 'duration': 1.161}, {'end': 372.803, 'text': 'I am god in this game.', 'start': 371.683, 'duration': 1.12}, {'end': 374.623, 'text': 'Yes, you are legendary.', 'start': 373.243, 'duration': 1.38}, {'end': 378.004, 'text': 'Legendary wolf, you are a god in this game.', 'start': 375.144, 'duration': 2.86}, {'end': 382.585, 'text': 'Yep And I got this other comment I wanted to show you.', 'start': 378.704, 'duration': 3.881}, {'end': 391.267, 'text': "This person's like, So basically this is a magical snake that keeps growing if it eats nothing and squishing itself to death.", 'start': 383.725, 'duration': 7.542}, {'end': 396.248, 'text': 'And the only way to stop it from doing that is to eat the magical apple that can run away.', 'start': 391.827, 'duration': 4.421}, {'end': 398.049, 'text': "It's pretty funny.", 'start': 397.489, 'duration': 0.56}, {'end': 400.17, 'text': 'I love how people enjoy this game.', 'start': 398.069, 'duration': 2.101}, {'end': 405.593, 'text': 'But you know, I kind of figured this game was pretty fun to make and also to play.', 'start': 400.69, 'duration': 4.903}, {'end': 412.596, 'text': 'So I wanted to show you guys a little bit of you know, what what went behind behind like how I made this game.', 'start': 406.533, 'duration': 6.063}, {'end': 418.719, 'text': "Okay, so the first thing I'm going to show you is how I represented this state.", 'start': 413.156, 'duration': 5.563}, {'end': 423.921, 'text': 'you know the whole state of the game, like where the snake is and and where the apple is.', 'start': 418.719, 'duration': 5.202}, {'end': 429.625, 'text': 'I called that variable world.', 'start': 425.842, 'duration': 3.783}, {'end': 432.687, 'text': 'let me find it here.', 'start': 429.625, 'duration': 3.062}], 'summary': 'A game creator shares comments and strategies for beating the game, highlighting the enjoyable and fun aspects, as well as the process of creating it.', 'duration': 98.909, 'max_score': 333.778, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU333778.jpg'}, {'end': 470.35, 'src': 'heatmap', 'start': 443.673, 'weight': 0.737, 'content': [{'end': 458.706, 'text': "I'm just gonna comment out this whole block of code and then I'm gonna print world here after initializing this world.", 'start': 443.673, 'duration': 15.033}, {'end': 460.426, 'text': 'So let me run this code.', 'start': 459.366, 'duration': 1.06}, {'end': 462.387, 'text': 'And this is where you have.', 'start': 460.526, 'duration': 1.861}, {'end': 470.35, 'text': "So basically, each row represents, you know, each row in the game, it's kind of like a bunch of pixels.", 'start': 463.127, 'duration': 7.223}], 'summary': "Commented out code block, printed 'world' after initializing it.", 'duration': 26.677, 'max_score': 443.673, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU443673.jpg'}], 'start': 0.249, 'title': 'Python and its modifications in snake game', 'summary': 'Explores the development of a snake game in pure python, emphasizing the use of terminal graphics and the blessed library. it also delves into modifications where the player controls the food instead of the snake, offering unique gameplay insights and experiences.', 'chapters': [{'end': 217.396, 'start': 0.249, 'title': 'Python snake game development', 'summary': 'Discusses the development of a snake game in pure python, highlighting the use of terminal graphics and the blessed library, with a link to the code for further exploration.', 'duration': 217.147, 'highlights': ['The game is developed in pure Python, utilizing terminal graphics and the Blessed library for a smooth and visually appealing experience.', 'The implementation includes a unique feature where the snake gets faster upon consuming the apple, adding an element of interest to the game.', 'The chapter concludes with an invitation to explore the code for further understanding and learning, with a link provided in the description.']}, {'end': 526.867, 'start': 218.756, 'title': 'Snake game and its modifications', 'summary': "Discusses the modification of a snake game where the player controls the food instead of the snake, leading to a unique gameplay experience. the creator shares insights into the game's development and its reception, highlighting the fun and engaging aspects of the game.", 'duration': 308.111, 'highlights': ['The game was modified to allow the player to control the food instead of the snake, resulting in a unique gameplay experience. The modification of the snake game allows the player to control the food instead of the snake, leading to a different gameplay experience.', "Insights into the game's development were shared, including the representation of the game state using a two-dimensional array. The creator shared insights into the game's development, including the representation of the game state using a two-dimensional array.", 'The creator discussed the positive reception of the game, with entertaining comments from players and the overall fun and engaging nature of the game. The creator highlighted the positive reception of the game, including entertaining comments from players and the overall fun and engaging nature of the game.']}], 'duration': 526.618, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU249.jpg', 'highlights': ['The game is developed in pure Python, utilizing terminal graphics and the Blessed library for a smooth and visually appealing experience.', 'The game was modified to allow the player to control the food instead of the snake, resulting in a unique gameplay experience.', 'The implementation includes a unique feature where the snake gets faster upon consuming the apple, adding an element of interest to the game.', "Insights into the game's development were shared, including the representation of the game state using a two-dimensional array.", 'The chapter concludes with an invitation to explore the code for further understanding and learning, with a link provided in the description.', 'The creator discussed the positive reception of the game, with entertaining comments from players and the overall fun and engaging nature of the game.']}, {'end': 812.231, 'segs': [{'end': 704.536, 'src': 'heatmap', 'start': 643.577, 'weight': 0, 'content': [{'end': 651.966, 'text': 'So basically we need to put a new position from the left hand side and take out the last position from the right hand side.', 'start': 643.577, 'duration': 8.389}, {'end': 656.648, 'text': "So that's why I figured a deck is a good data structure for this.", 'start': 652.446, 'duration': 4.202}, {'end': 664.19, 'text': "And then for food, it's much simpler because, you know, the food doesn't grow in this game.", 'start': 658.068, 'duration': 6.122}, {'end': 666.691, 'text': 'We only have one single position for the food.', 'start': 664.51, 'duration': 2.181}, {'end': 669.292, 'text': 'So we just have two numbers.', 'start': 667.291, 'duration': 2.001}, {'end': 670.893, 'text': 'This is the number.', 'start': 669.892, 'duration': 1.001}, {'end': 672.353, 'text': 'This is the real number.', 'start': 671.393, 'duration': 0.96}, {'end': 675.994, 'text': 'And this one represents where the column is.', 'start': 673.114, 'duration': 2.88}, {'end': 686.542, 'text': 'And one challenge I had while making this game is that I need to make the snake slower than the apple.', 'start': 676.895, 'duration': 9.647}, {'end': 696.41, 'text': 'Because if the snake was moving at the same velocity as the apple, you know, you would get caught pretty easily.', 'start': 688.063, 'duration': 8.347}, {'end': 700.193, 'text': 'And so let me show you how I did that.', 'start': 698.531, 'duration': 1.662}, {'end': 704.536, 'text': 'Basically, this is, you know, a term based game.', 'start': 701.434, 'duration': 3.102}], 'summary': 'Creating a game: using deck as a data structure, managing food position and velocity of snake.', 'duration': 60.959, 'max_score': 643.577, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU643577.jpg'}, {'end': 812.231, 'src': 'heatmap', 'start': 783.749, 'weight': 1, 'content': [{'end': 790.314, 'text': 'Okay, and the last thing I want to explain before I wrap up this video is how I made the AI for moving the snake.', 'start': 783.749, 'duration': 6.565}, {'end': 792.876, 'text': 'So before I explain, let me show you.', 'start': 791.435, 'duration': 1.441}, {'end': 797.82, 'text': "You can see that it's actually following me pretty well.", 'start': 793.797, 'duration': 4.023}, {'end': 802.663, 'text': "And you know, if you play enough, you'll see that it starts doing some stupid stuff.", 'start': 798.58, 'duration': 4.083}, {'end': 804.925, 'text': "But it's good enough.", 'start': 804.165, 'duration': 0.76}, {'end': 806.366, 'text': 'So let me show you how I made it.', 'start': 805.125, 'duration': 1.241}, {'end': 812.231, 'text': 'So the key part is right here.', 'start': 808.888, 'duration': 3.343}], 'summary': 'The speaker explains the ai for moving the snake, showing how it follows and occasionally makes mistakes.', 'duration': 28.482, 'max_score': 783.749, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU783749.jpg'}], 'start': 527.787, 'title': 'Snake game development', 'summary': "Discusses the development of a snake game, involving the use of a deck as a data structure, slowing down the snake's movement compared to the apple, and implementing ai for the snake's movement.", 'chapters': [{'end': 614.892, 'start': 527.787, 'title': 'Snake ai code structure', 'summary': 'Discusses the representation of snake position using multiple lists and the use of a deck data structure for efficiency in the ai code for controlling the snake.', 'duration': 87.105, 'highlights': ['The position of the snake is represented using multiple lists, with each list or array representing the position of a particular block of the body, such as row 6, column 5 for the head.', "The use of a deck data structure is explained for efficiency in representing the snake's position, as it allows for easy insertion and removal of elements from either side."]}, {'end': 812.231, 'start': 615.891, 'title': 'Snake game development', 'summary': "Discusses the development of a snake game, involving the use of a deck as a data structure, slowing down the snake's movement compared to the apple, and implementing ai for the snake's movement.", 'duration': 196.34, 'highlights': ["I implemented a deck as the data structure for moving the snake, allowing for efficient manipulation of its position, particularly in comparison to the food's single position.", "I controlled the snake's speed by allowing it to move only a fraction of turns, determined by the configuration variables n1 and n2, ensuring it moves slower than the apple.", "I developed AI for the snake's movement, demonstrating its ability to follow the player efficiently, despite occasional erratic behavior."]}], 'duration': 284.444, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU527787.jpg', 'highlights': ['Implemented deck data structure for efficient snake movement.', "Developed AI for snake's efficient movement.", "Controlled snake's speed to move slower than the apple."]}, {'end': 1172.314, 'segs': [{'end': 847.212, 'src': 'embed', 'start': 813.086, 'weight': 0, 'content': [{'end': 822.733, 'text': "you know, first I said preferred move to none and then, depending on some conditions, I'm going to put it to you know, one of up, down, right or left.", 'start': 813.086, 'duration': 9.647}, {'end': 836.524, 'text': "So the first thing I'm asking here is, is the absolute value of y diff, which is, you know, food zero minus head zero.", 'start': 824.054, 'duration': 12.47}, {'end': 843.391, 'text': 'So that would be the y, the difference in the row numbers, I guess.', 'start': 837.104, 'duration': 6.287}, {'end': 847.212, 'text': "And I'm doing the same thing with xdiff.", 'start': 845.071, 'duration': 2.141}], 'summary': 'Setting preferred move to none, then determining y and x differences.', 'duration': 34.126, 'max_score': 813.086, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU813086.jpg'}, {'end': 1007.146, 'src': 'embed', 'start': 954.987, 'weight': 1, 'content': [{'end': 959.589, 'text': "So it's not the smartest algorithm but it's actually good enough.", 'start': 954.987, 'duration': 4.602}, {'end': 961.624, 'text': 'as you saw.', 'start': 961.103, 'duration': 0.521}, {'end': 971.471, 'text': "So basically here I'm saying for each moving preferred moves, check if the snake is able to make that move.", 'start': 962.224, 'duration': 9.247}, {'end': 979.676, 'text': "It's able to make the move if the destination is either food or an empty space.", 'start': 973.372, 'duration': 6.304}, {'end': 983.239, 'text': 'And if not, check the next move.', 'start': 980.957, 'duration': 2.282}, {'end': 996.418, 'text': "And then here what I'm saying is, if the next move that we want to make is still none, after running the for loop,", 'start': 984.48, 'duration': 11.938}, {'end': 1000.14, 'text': "that'll mean that there's no legal next move that the snake is able to make.", 'start': 996.418, 'duration': 3.722}, {'end': 1006.505, 'text': 'So then we break out of the for loop and then we just say what you want.', 'start': 1000.861, 'duration': 5.644}, {'end': 1007.146, 'text': 'how did you do it?', 'start': 1006.505, 'duration': 0.641}], 'summary': 'Algorithm checks legal moves for snake, ensuring it reaches food or empty space.', 'duration': 52.159, 'max_score': 954.987, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU954987.jpg'}, {'end': 1080.946, 'src': 'embed', 'start': 1053.972, 'weight': 3, 'content': [{'end': 1060.676, 'text': 'First of all, if you make a game and if you find it boring, then think about it.', 'start': 1053.972, 'duration': 6.704}, {'end': 1064.058, 'text': 'How can you make it more interesting? Flip the idea maybe.', 'start': 1061.217, 'duration': 2.841}, {'end': 1067.621, 'text': "If you're the snake, maybe you can be the food instead.", 'start': 1064.739, 'duration': 2.882}, {'end': 1080.946, 'text': 'The second thing I learned is I think that even when the enemy AI is really simple, it can make the game pretty interesting.', 'start': 1070.714, 'duration': 10.232}], 'summary': 'Game should be interesting; consider flipping perspective. simple ai can make game engaging.', 'duration': 26.974, 'max_score': 1053.972, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU1053972.jpg'}, {'end': 1159.85, 'src': 'embed', 'start': 1108.967, 'weight': 5, 'content': [{'end': 1115.511, 'text': 'Just making this game kind of reminded me of how I started programming, you know, just by making random things.', 'start': 1108.967, 'duration': 6.544}, {'end': 1122.115, 'text': "I don't remember if I made a game, but it was just like, you know, random, you know, Ruby and Python programming.", 'start': 1115.531, 'duration': 6.584}, {'end': 1128.038, 'text': "And it's nice to be able to do that again, especially when you share it and, you know, get some feedback.", 'start': 1122.935, 'duration': 5.103}, {'end': 1141.515, 'text': "Anyway, I'm not sure if I said it before, but if you want to look into the code, I recommend either forking this project on this website, Repl.it,", 'start': 1129.719, 'duration': 11.796}, {'end': 1148.962, 'text': 'or just checking out my code and you can copy it to your local environment and then play around with it.', 'start': 1141.515, 'duration': 7.447}, {'end': 1153.728, 'text': "All right, so that's all I wanted to talk about in this video.", 'start': 1151.087, 'duration': 2.641}, {'end': 1157.069, 'text': 'Sorry again for the long gap.', 'start': 1154.888, 'duration': 2.181}, {'end': 1159.85, 'text': "I'm going to try to make more videos in the future.", 'start': 1157.529, 'duration': 2.321}], 'summary': 'Reflects on programming journey, encourages code exploration, aims for more videos.', 'duration': 50.883, 'max_score': 1108.967, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU1108967.jpg'}], 'start': 813.086, 'title': 'Snake movement and game building', 'summary': 'Covers determining snake movement based on row and column numbers, legal moves, and the process of building a simple game, emphasizing challenges, lessons learned, enjoyment, game design, creativity, and simplicity.', 'chapters': [{'end': 1007.146, 'start': 813.086, 'title': 'Determining snake movement', 'summary': 'Discusses determining the preferred snake movement based on the absolute difference in row and column numbers, with conditions for moving up, down, right, or left, and checking for legal moves based on food or empty spaces.', 'duration': 194.06, 'highlights': ['Determining preferred move based on absolute difference in row and column numbers The algorithm determines the preferred move based on the absolute difference in row numbers for the snake and food, and column numbers for the snake and food, using conditions for moving up, down, right, or left.', 'Checking for legal moves based on food or empty spaces The snake checks for legal moves based on whether the destination is either food or an empty space, and if not, it checks the next move.', "Identifying no legal next move for the snake If after running the for loop there is no legal next move for the snake, the algorithm breaks out of the loop and concludes that there's no legal next move for the snake."]}, {'end': 1172.314, 'start': 1008.547, 'title': 'Building a simple game', 'summary': 'Discusses the process of building a simple game, highlighting the challenges faced, lessons learned, and the overall enjoyment of programming, with insights on game design and the potential for improvement, emphasizing the importance of creativity and simplicity in game development.', 'duration': 163.767, 'highlights': ['The importance of making a game interesting if it feels boring, such as by flipping the idea to make it more engaging.', 'The impact of simple enemy AI in making a game interesting, citing examples from popular games like Super Mario Brothers and Super Mario World.', 'The enjoyment and creativity in programming, emphasizing the joy of creating random things and the value of sharing and receiving feedback.', 'Advice on accessing the code for further exploration and experimentation, recommending forking the project on Repl.it or copying the code to a local environment.']}], 'duration': 359.228, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/zH3zyZ4q0oU/pics/zH3zyZ4q0oU813086.jpg', 'highlights': ['Determining preferred move based on absolute difference in row and column numbers', 'Checking for legal moves based on food or empty spaces', 'Identifying no legal next move for the snake', 'The importance of making a game interesting if it feels boring', 'The impact of simple enemy AI in making a game interesting', 'The enjoyment and creativity in programming', 'Advice on accessing the code for further exploration and experimentation']}], 'highlights': ['The game is developed in pure Python, utilizing terminal graphics and the Blessed library for a smooth and visually appealing experience.', 'The game was modified to allow the player to control the food instead of the snake, resulting in a unique gameplay experience.', 'The implementation includes a unique feature where the snake gets faster upon consuming the apple, adding an element of interest to the game.', 'Implemented deck data structure for efficient snake movement.', "Developed AI for snake's efficient movement.", "Controlled snake's speed to move slower than the apple.", 'Determining preferred move based on absolute difference in row and column numbers', 'Checking for legal moves based on food or empty spaces', 'Identifying no legal next move for the snake', 'The importance of making a game interesting if it feels boring', 'The impact of simple enemy AI in making a game interesting', 'The enjoyment and creativity in programming', 'Advice on accessing the code for further exploration and experimentation', "Insights into the game's development were shared, including the representation of the game state using a two-dimensional array.", 'The chapter concludes with an invitation to explore the code for further understanding and learning, with a link provided in the description.', 'The creator discussed the positive reception of the game, with entertaining comments from players and the overall fun and engaging nature of the game.']}