title
Vectary - A 3D Design Tool that UI Designers can Understand!

description
https://skl.sh/designcourse22 - First 500 people to sign up will get their first 2 months free! -- Using traditional 3D modeling programs is quite daunting for the beginner. Vectary is a free browser-based 3D modeling tool that's very easy to use and understand for a beginner. In this tutorial, I'm going to show you how to create a simple 3D scene; something you might find on a landing page for an app or a website! http://vectary.com Let's get started! - - - - - - - - - - - - - - - - - - - - - - Subscribe for NEW VIDEOS! My site: https://designcourse.com My personal FB account: http://fb.com/logodesigner Coursetro FB: http://fb.com/coursetro Coursetro's Twitter: http://twitter.com/designcoursecom Join my Discord! https://discord.gg/a27CKAF ^-Chat with me and others - - - - - - - - - - - - - - - - - - - - - - Who is Gary Simon? Well, I'm a full stack developer with 2+ decades experience and I teach people how to design and code. I've created around 100+ courses for big brands like LinkedIn, Lynda.com, Pluralsight and Envato Network. Now, I focus all of my time and energy on this channel and my website Coursetro.com. Come to my discord server or add me on social media and say Hi!

detail
{'title': 'Vectary - A 3D Design Tool that UI Designers can Understand!', 'heatmap': [{'end': 434.852, 'start': 399.228, 'weight': 1}], 'summary': 'Introduces vectary, a user-friendly 3d web modeling tool, emphasizing its ease of use compared to traditional software like blender and 3d studio max. it covers 3d design basics, object manipulation, logo design, object placement, abstract composition, and design experimentation, showcasing various features and tools.', 'chapters': [{'end': 54.033, 'segs': [{'end': 54.033, 'src': 'embed', 'start': 17.03, 'weight': 0, 'content': [{'end': 25.112, 'text': "Well, if you're a UI designer, sometimes it's nice to be able to have 3D elements as a part of a landing page, perhaps like something in this context.", 'start': 17.03, 'duration': 8.082}, {'end': 34.295, 'text': "And also Vectory.com, as I've discovered, is really easy to learn, unlike traditional software like Blender, where there's a million features,", 'start': 25.692, 'duration': 8.603}, {'end': 35.515, 'text': 'or 3D Studio Max, etc.', 'start': 34.295, 'duration': 1.22}, {'end': 38.258, 'text': "So we're going to be using this web-based tool.", 'start': 36.095, 'duration': 2.163}, {'end': 45.826, 'text': "I'm going to show you, there's a free signup that you can use and you can also upgrade to premium features, but you don't have to.", 'start': 38.318, 'duration': 7.508}, {'end': 48.269, 'text': "So yeah, let's go ahead and get started.", 'start': 46.207, 'duration': 2.062}, {'end': 50.251, 'text': "But first make sure to subscribe if you haven't yet.", 'start': 48.309, 'duration': 1.942}, {'end': 51.032, 'text': 'All right.', 'start': 50.852, 'duration': 0.18}, {'end': 54.033, 'text': 'So here, make sure you start a new project here at Vectory.', 'start': 51.172, 'duration': 2.861}], 'summary': 'Ui designers can use vectory.com for 3d elements on landing pages, with easy learning curve and free signup.', 'duration': 37.003, 'max_score': 17.03, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo17030.jpg'}], 'start': 0.109, 'title': 'Using vectory for 3d web modeling', 'summary': 'Focuses on using vectory, a user-friendly 3d web modeling tool, emphasizing its ease of use compared to traditional software like blender and 3d studio max, and the availability of both free and premium features.', 'chapters': [{'end': 54.033, 'start': 0.109, 'title': 'Working with vectory for 3d web modeling', 'summary': 'Explores using vectory, a user-friendly 3d web modeling tool, for ui design, highlighting its ease of use compared to traditional software like blender and 3d studio max, and the availability of both free and premium features.', 'duration': 53.924, 'highlights': ['Vectory.com is easy to learn, unlike traditional software like Blender and 3D Studio Max, making it an accessible 3D web modeling tool for UI designers.', 'There is a free signup available for using Vectory, with the option to upgrade to premium features, providing flexibility for users.', 'UI designers can incorporate 3D elements into landing pages using Vectory for a more dynamic and engaging user experience.']}], 'duration': 53.924, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo109.jpg', 'highlights': ['UI designers can incorporate 3D elements into landing pages using Vectory for a more dynamic and engaging user experience.', 'Vectory.com is easy to learn, unlike traditional software like Blender and 3D Studio Max, making it an accessible 3D web modeling tool for UI designers.', 'There is a free signup available for using Vectory, with the option to upgrade to premium features, providing flexibility for users.']}, {'end': 247.469, 'segs': [{'end': 99.942, 'src': 'embed', 'start': 74.38, 'weight': 1, 'content': [{'end': 79.622, 'text': "I've worked with some other 3D applications that made it a little bit more difficult to do all these things.", 'start': 74.38, 'duration': 5.242}, {'end': 85.167, 'text': "so right here, just to describe what's happened very, very briefly.", 'start': 80.922, 'duration': 4.245}, {'end': 88.27, 'text': 'in the user interface, you can see we have tabs up here.', 'start': 85.167, 'duration': 3.103}, {'end': 91.714, 'text': 'we have an object tab and this is where you can create different things.', 'start': 88.27, 'duration': 3.444}, {'end': 99.942, 'text': 'so, for instance, if you wanted to create a new object from which you can click this and then you can choose to draw lines or hand draw,', 'start': 91.714, 'duration': 8.228}], 'summary': "Summary: the user describes the ease of use in creating different objects within the 3d application's user interface.", 'duration': 25.562, 'max_score': 74.38, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo74380.jpg'}, {'end': 190.085, 'src': 'embed', 'start': 143.058, 'weight': 0, 'content': [{'end': 146.438, 'text': 'So we have this star based tab and this is collections.', 'start': 143.058, 'duration': 3.38}, {'end': 150.739, 'text': "So there's round shapes by vector, zigzag, sharp shapes, etc.", 'start': 146.738, 'duration': 4.001}, {'end': 155, 'text': 'Over here is just basic 3D assets from which you can search.', 'start': 151.499, 'duration': 3.501}, {'end': 160.121, 'text': "So if I type in something like hat, hit enter, there's a bunch of hats.", 'start': 155.46, 'duration': 4.661}, {'end': 163.722, 'text': "So there's a ton of them from which you can choose that are already predefined.", 'start': 160.381, 'duration': 3.341}, {'end': 166.755, 'text': "There's also materials right here.", 'start': 164.534, 'duration': 2.221}, {'end': 173.157, 'text': 'So based on your currently selected object, you can place a ton of different materials onto them.', 'start': 166.815, 'duration': 6.342}, {'end': 176.619, 'text': "And that's basically the skin of the 3D object that you're working with.", 'start': 173.177, 'duration': 3.442}, {'end': 180.36, 'text': 'And some are real reflective, some are not reflective.', 'start': 177.019, 'duration': 3.341}, {'end': 188.383, 'text': 'And after you apply these predefined materials, you can go in and make adjustments to the individual settings themselves.', 'start': 180.74, 'duration': 7.643}, {'end': 190.085, 'text': "So we'll be doing that as well.", 'start': 188.843, 'duration': 1.242}], 'summary': '3d asset library with predefined shapes, materials, and customization options.', 'duration': 47.027, 'max_score': 143.058, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo143058.jpg'}], 'start': 54.633, 'title': '3d design basics', 'summary': "Introduces the user interface of a 3d design application, highlighting features such as object creation, editing, library access, material application, and environment selection, providing an overview of the program's functionality and tools for creating a basic scene.", 'chapters': [{'end': 247.469, 'start': 54.633, 'title': '3d design basics', 'summary': "Introduces the user interface of a 3d design application, highlighting features such as object creation, editing, library access, material application, and environment selection, providing an overview of the program's functionality and tools for creating a basic scene.", 'duration': 192.836, 'highlights': ['The user interface consists of tabs for object creation, library access, materials, and environments, simplifying the process of accessing different tools and functions.', 'The program offers a variety of predefined 3D assets and materials, including shapes, objects, and textures, providing a wide range of options for users to choose from.', 'The functionality of creating a shadow plane is explained, allowing users to add shadows to objects within the 3D scene, enhancing the visual presentation of the design.']}], 'duration': 192.836, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo54633.jpg', 'highlights': ['The user interface consists of tabs for object creation, library access, materials, and environments, simplifying the process of accessing different tools and functions.', 'The program offers a variety of predefined 3D assets and materials, including shapes, objects, and textures, providing a wide range of options for users to choose from.', 'The functionality of creating a shadow plane is explained, allowing users to add shadows to objects within the 3D scene, enhancing the visual presentation of the design.']}, {'end': 529.241, 'segs': [{'end': 306.229, 'src': 'embed', 'start': 272.724, 'weight': 4, 'content': [{'end': 274.285, 'text': "You'll see these different cubes and such.", 'start': 272.724, 'duration': 1.561}, {'end': 281.27, 'text': 'So to move it up and down, of course, on the Z or the Y axis, rather, you just hold this.', 'start': 274.846, 'duration': 6.424}, {'end': 286.414, 'text': 'You can also see we can push it up like on a 45 degree angle.', 'start': 281.951, 'duration': 4.463}, {'end': 292.141, 'text': 'And we can also scale it.', 'start': 290.62, 'duration': 1.521}, {'end': 299.045, 'text': "So if you take the inner options right here and we scale it down, it's going to scale down on all accesses.", 'start': 292.221, 'duration': 6.824}, {'end': 306.229, 'text': "If you just do it on the middle one or the top of square or cube, it'll flatten it.", 'start': 299.985, 'duration': 6.244}], 'summary': 'Demonstrating manipulation of cubes in 3d space, including scaling and movement on different axes.', 'duration': 33.505, 'max_score': 272.724, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo272724.jpg'}, {'end': 358.669, 'src': 'embed', 'start': 328.826, 'weight': 1, 'content': [{'end': 331.829, 'text': 'And we can see the 3D text is defined in this little text area right here.', 'start': 328.826, 'duration': 3.003}, {'end': 334.231, 'text': "I'm just going to put a D for design course.", 'start': 331.849, 'duration': 2.382}, {'end': 340.797, 'text': "And, of course, as always, people are starting to get annoyed with me because I'm using Montserrat all the time,", 'start': 334.932, 'duration': 5.865}, {'end': 344.341, 'text': "which only means I'm going to continue using Montserrat.", 'start': 340.797, 'duration': 3.544}, {'end': 349.524, 'text': "Okay So let's make this bold, very bold, big old thick D right there.", 'start': 345.001, 'duration': 4.523}, {'end': 352.586, 'text': 'Did I just say that? Okay.', 'start': 350.364, 'duration': 2.222}, {'end': 355.047, 'text': "We're going to move this right there.", 'start': 353.206, 'duration': 1.841}, {'end': 358.669, 'text': "And I'm pretty happy with the angle.", 'start': 355.067, 'duration': 3.602}], 'summary': '3d text defined, using montserrat font, making bold d, and adjusting angle.', 'duration': 29.843, 'max_score': 328.826, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo328826.jpg'}, {'end': 434.852, 'src': 'heatmap', 'start': 399.228, 'weight': 1, 'content': [{'end': 407.383, 'text': "So we'll move this over All right.", 'start': 399.228, 'duration': 8.155}, {'end': 411.351, 'text': 'and also, if we go to the render tab up here, you can see the qualities that draft.', 'start': 407.383, 'duration': 3.968}, {'end': 414.517, 'text': "that's the quality right now, but you could change it to something like medium.", 'start': 411.351, 'duration': 3.166}, {'end': 422.303, 'text': 'And then all of a sudden, every time after you make an adjustment, you will see it will render it real quickly.', 'start': 415.819, 'duration': 6.484}, {'end': 424.045, 'text': 'And it looks freaking awesome already.', 'start': 422.524, 'duration': 1.521}, {'end': 428.167, 'text': 'You can also see our shadow plane right here.', 'start': 425.946, 'duration': 2.221}, {'end': 429.148, 'text': "It's underneath it.", 'start': 428.407, 'duration': 0.741}, {'end': 431.269, 'text': "That's what the shadow plane is there for.", 'start': 429.188, 'duration': 2.081}, {'end': 434.852, 'text': "So if we hide this, we're not going to have any type of shadow.", 'start': 431.349, 'duration': 3.503}], 'summary': 'Demonstrating rendering quality and shadow plane adjustments for improved visual experience.', 'duration': 35.624, 'max_score': 399.228, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo399228.jpg'}, {'end': 434.852, 'src': 'embed', 'start': 407.383, 'weight': 2, 'content': [{'end': 411.351, 'text': 'and also, if we go to the render tab up here, you can see the qualities that draft.', 'start': 407.383, 'duration': 3.968}, {'end': 414.517, 'text': "that's the quality right now, but you could change it to something like medium.", 'start': 411.351, 'duration': 3.166}, {'end': 422.303, 'text': 'And then all of a sudden, every time after you make an adjustment, you will see it will render it real quickly.', 'start': 415.819, 'duration': 6.484}, {'end': 424.045, 'text': 'And it looks freaking awesome already.', 'start': 422.524, 'duration': 1.521}, {'end': 428.167, 'text': 'You can also see our shadow plane right here.', 'start': 425.946, 'duration': 2.221}, {'end': 429.148, 'text': "It's underneath it.", 'start': 428.407, 'duration': 0.741}, {'end': 431.269, 'text': "That's what the shadow plane is there for.", 'start': 429.188, 'duration': 2.081}, {'end': 434.852, 'text': "So if we hide this, we're not going to have any type of shadow.", 'start': 431.349, 'duration': 3.503}], 'summary': 'Adjusting render quality to medium speeds up rendering process and enhances visual appeal.', 'duration': 27.469, 'max_score': 407.383, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo407383.jpg'}, {'end': 529.241, 'src': 'embed', 'start': 482.9, 'weight': 0, 'content': [{'end': 487.401, 'text': "I don't know why, because I want two of them instead of just having a bunch of spheres all over the place.", 'start': 482.9, 'duration': 4.501}, {'end': 492.523, 'text': "So we'll go back to object, and we're going to choose, let's see here, torus.", 'start': 487.421, 'duration': 5.102}, {'end': 495.404, 'text': 'All right, big and bulky and ugly.', 'start': 493.763, 'duration': 1.641}, {'end': 496.504, 'text': 'So again, you know the drill.', 'start': 495.464, 'duration': 1.04}, {'end': 497.725, 'text': "We're going to scale it down.", 'start': 496.544, 'duration': 1.181}, {'end': 499.525, 'text': 'quite considerably.', 'start': 498.541, 'duration': 0.984}, {'end': 503.221, 'text': "Let's push it towards us because it's sort of in the back.", 'start': 500.409, 'duration': 2.812}, {'end': 505.346, 'text': 'All right.', 'start': 505.006, 'duration': 0.34}, {'end': 512.991, 'text': 'And and properties, you could see we have different things and people are freaking texting me.', 'start': 506.167, 'duration': 6.824}, {'end': 514.432, 'text': "Oops, I hope I didn't break my phone.", 'start': 513.15, 'duration': 1.282}, {'end': 518.394, 'text': 'We can see we have segments so we can increase the segments.', 'start': 515.712, 'duration': 2.682}, {'end': 525.399, 'text': 'By the way, with these type of values, these numerical values in these text fields, you can drag left, click, drag up and down to change them.', 'start': 518.775, 'duration': 6.624}, {'end': 529.241, 'text': "I'm going to change this to like 30, I think, and then 30.", 'start': 526.099, 'duration': 3.142}], 'summary': 'Creating a torus, scaling it down considerably, and increasing the segments to 30x30.', 'duration': 46.341, 'max_score': 482.9, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo482900.jpg'}], 'start': 247.469, 'title': '3d object manipulation and logo design process', 'summary': 'Introduces 3d object manipulation, including moving, scaling, and rotating, and text editing in a 3d environment, utilizing keyboard shortcuts and gui features. it also covers the 3d logo design process, including duplicating and rotating elements, adjusting rendering quality, creating shadow planes, and modifying object properties with specific values.', 'chapters': [{'end': 352.586, 'start': 247.469, 'title': '3d object manipulation and text editing', 'summary': 'Introduces 3d object manipulation, including moving, scaling, and rotating, and text editing in a 3d environment, utilizing keyboard shortcuts and gui features.', 'duration': 105.117, 'highlights': ['The chapter covers 3D object manipulation, including moving, scaling, and rotating, demonstrated by utilizing the Z or Y axis and showcasing the effects of scaling on different axes.', 'Text editing in a 3D environment is illustrated, with the demonstration of properties panel and the use of Montserrat font for creating a bold 3D text.']}, {'end': 529.241, 'start': 353.206, 'title': '3d logo design process', 'summary': 'Covers the 3d logo design process, including duplicating and rotating elements, adjusting rendering quality, creating shadow planes, and modifying object properties with specific values.', 'duration': 176.035, 'highlights': ['Adjusting rendering quality The speaker describes adjusting the rendering quality from draft to medium, resulting in faster rendering and an improved visual appearance.', 'Modifying object properties with specific values The speaker demonstrates modifying the segments of an object, showcasing the ability to change specific numerical values and enhance the appearance of the design.', 'Duplicating and rotating elements The speaker explains the process of duplicating and rotating elements to create the desired layout, highlighting the use of control D for duplication and the manipulation of object positioning.', 'Creating shadow planes The speaker discusses the purpose of shadow planes in the design, emphasizing the importance of maintaining shadows for a visually appealing result.']}], 'duration': 281.772, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo247469.jpg', 'highlights': ['The chapter covers 3D object manipulation, including moving, scaling, and rotating, demonstrated by utilizing the Z or Y axis and showcasing the effects of scaling on different axes.', 'Text editing in a 3D environment is illustrated, with the demonstration of properties panel and the use of Montserrat font for creating a bold 3D text.', 'Adjusting rendering quality The speaker describes adjusting the rendering quality from draft to medium, resulting in faster rendering and an improved visual appearance.', 'Modifying object properties with specific values The speaker demonstrates modifying the segments of an object, showcasing the ability to change specific numerical values and enhance the appearance of the design.', 'Duplicating and rotating elements The speaker explains the process of duplicating and rotating elements to create the desired layout, highlighting the use of control D for duplication and the manipulation of object positioning.', 'Creating shadow planes The speaker discusses the purpose of shadow planes in the design, emphasizing the importance of maintaining shadows for a visually appealing result.']}, {'end': 998.811, 'segs': [{'end': 570.726, 'src': 'embed', 'start': 529.241, 'weight': 1, 'content': [{'end': 529.562, 'text': 'Right here.', 'start': 529.241, 'duration': 0.321}, {'end': 538.414, 'text': "Okay So that's just kind of like makes it look not so blocky and such.", 'start': 533.191, 'duration': 5.223}, {'end': 541.916, 'text': "So let's make this one like lean up against here.", 'start': 539.695, 'duration': 2.221}, {'end': 544.937, 'text': "So let's push this over.", 'start': 543.497, 'duration': 1.44}, {'end': 546.138, 'text': "Let's get a different view.", 'start': 545.157, 'duration': 0.981}, {'end': 547.139, 'text': 'Left click and drag.', 'start': 546.178, 'duration': 0.961}, {'end': 550.14, 'text': "You can also, let's see here.", 'start': 548.779, 'duration': 1.361}, {'end': 555.243, 'text': "We'll put this right there.", 'start': 550.16, 'duration': 5.083}, {'end': 561.701, 'text': 'Make this up.', 'start': 561.101, 'duration': 0.6}, {'end': 567.664, 'text': 'Sorry Kind of try to get this evened out as much as possible.', 'start': 562.081, 'duration': 5.583}, {'end': 570.726, 'text': 'I will scale it down just a bit probably.', 'start': 568.024, 'duration': 2.702}], 'summary': 'Instructions for adjusting and positioning objects in a digital space.', 'duration': 41.485, 'max_score': 529.241, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo529241.jpg'}, {'end': 695.359, 'src': 'embed', 'start': 606.699, 'weight': 0, 'content': [{'end': 608.44, 'text': "We're going to push this thing over here.", 'start': 606.699, 'duration': 1.741}, {'end': 610.861, 'text': "We'll rotate it.", 'start': 610.001, 'duration': 0.86}, {'end': 614.483, 'text': "Let's see which axis do we want to rotate this thing on.", 'start': 611.501, 'duration': 2.982}, {'end': 618.944, 'text': 'this one.', 'start': 618.484, 'duration': 0.46}, {'end': 621.746, 'text': 'I kind of wanted them in between both of these.', 'start': 619.965, 'duration': 1.781}, {'end': 624.908, 'text': "Let's see what that looks like.", 'start': 624.028, 'duration': 0.88}, {'end': 626.89, 'text': 'Uh, almost there.', 'start': 626.149, 'duration': 0.741}, {'end': 634.435, 'text': 'I just going to push this out a little bit away from, because it was going inside.', 'start': 627.15, 'duration': 7.285}, {'end': 635.435, 'text': 'It was bleeding a little bit.', 'start': 634.475, 'duration': 0.96}, {'end': 635.976, 'text': 'There we go.', 'start': 635.475, 'duration': 0.501}, {'end': 637.097, 'text': 'All right.', 'start': 636.856, 'duration': 0.241}, {'end': 638.397, 'text': "And then we're going to have a sphere.", 'start': 637.137, 'duration': 1.26}, {'end': 641.72, 'text': "So now we're going to, oops, I double clicked on that like an idiot.", 'start': 638.457, 'duration': 3.263}, {'end': 645.002, 'text': "We're going to choose a sphere.", 'start': 643.581, 'duration': 1.421}, {'end': 650.551, 'text': 'And we shall scale it down, roughly like the same size.', 'start': 646.69, 'duration': 3.861}, {'end': 656.233, 'text': "So let's drag this dude over here, scale it down some more.", 'start': 651.491, 'duration': 4.742}, {'end': 660.134, 'text': 'Yeah, right around there is pretty good.', 'start': 658.793, 'duration': 1.341}, {'end': 665.755, 'text': "Let's push this over here.", 'start': 664.515, 'duration': 1.24}, {'end': 670.277, 'text': "All right, so let's check that out.", 'start': 669.036, 'duration': 1.241}, {'end': 673.351, 'text': 'Sweet I like it so far, okay.', 'start': 670.537, 'duration': 2.814}, {'end': 676.376, 'text': "Now, let's try to do something a little bit different.", 'start': 674.032, 'duration': 2.344}, {'end': 678.999, 'text': "Right now I'm not worried about materials or the colors or whatever.", 'start': 676.596, 'duration': 2.403}, {'end': 684.728, 'text': "I just wanna get everything that's gonna be here in this physical environment to be here.", 'start': 679.46, 'duration': 5.268}, {'end': 686.47, 'text': 'I know this is kinda coming off just a bit.', 'start': 684.768, 'duration': 1.702}, {'end': 688.293, 'text': 'Let me push that down.', 'start': 686.51, 'duration': 1.783}, {'end': 693.478, 'text': "Okay So let's do this.", 'start': 690.157, 'duration': 3.321}, {'end': 695.359, 'text': "Let's go ahead and choose.", 'start': 693.558, 'duration': 1.801}], 'summary': '3d modeling process with rotations, scaling and positioning of objects.', 'duration': 88.66, 'max_score': 606.699, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo606699.jpg'}, {'end': 835.268, 'src': 'embed', 'start': 809.941, 'weight': 5, 'content': [{'end': 815.702, 'text': "So on this, we're just going to choose one for Z cause I just, I don't want it to be like a three dimensional kind of cube.", 'start': 809.941, 'duration': 5.761}, {'end': 819.442, 'text': "So now let's see where we're at.", 'start': 817.422, 'duration': 2.02}, {'end': 821.303, 'text': "It's, it's underneath our plane.", 'start': 819.842, 'duration': 1.461}, {'end': 828.064, 'text': "So let's get that up here just a little bit higher and let's move it.", 'start': 821.363, 'duration': 6.701}, {'end': 833.347, 'text': "i just basically want it to be on the ground and we're just going to move this over.", 'start': 828.064, 'duration': 5.283}, {'end': 835.268, 'text': "and now let's see what this looks like.", 'start': 833.347, 'duration': 1.921}], 'summary': 'Adjusting the position of an object in a 3d model.', 'duration': 25.327, 'max_score': 809.941, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo809941.jpg'}, {'end': 899.347, 'src': 'embed', 'start': 866.782, 'weight': 4, 'content': [{'end': 867.683, 'text': "So that's sort of cool.", 'start': 866.782, 'duration': 0.901}, {'end': 872.145, 'text': 'Some just like a interesting little abstract design aesthetic.', 'start': 867.703, 'duration': 4.442}, {'end': 877.187, 'text': "I'm going to take this, we're going to duplicate it control D.", 'start': 873.085, 'duration': 4.102}, {'end': 880.989, 'text': "So we're, what we're doing is building out a composition here that we hope is interesting.", 'start': 877.187, 'duration': 3.802}, {'end': 883.31, 'text': "Um, let's see here.", 'start': 881.649, 'duration': 1.661}, {'end': 885.811, 'text': "Don't do that.", 'start': 885.311, 'duration': 0.5}, {'end': 887.213, 'text': 'Select this again.', 'start': 886.512, 'duration': 0.701}, {'end': 891.297, 'text': 'We want to rotate this if I can choose it.', 'start': 887.253, 'duration': 4.044}, {'end': 894.441, 'text': "Hold shift and you'll see we get to 90 degrees right there.", 'start': 891.958, 'duration': 2.483}, {'end': 899.347, 'text': "We're going to push it back and up.", 'start': 894.461, 'duration': 4.886}], 'summary': 'Building an interesting composition by duplicating and rotating elements.', 'duration': 32.565, 'max_score': 866.782, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo866782.jpg'}], 'start': 529.241, 'title': '3d object placement and abstract composition', 'summary': 'Covers the process of placing and modifying 3d objects, including scaling, rotating, and duplicating, and creating abstract 3d compositions using array grid and polyhedra for precision and aesthetics.', 'chapters': [{'end': 695.359, 'start': 529.241, 'title': '3d object placement and modification', 'summary': 'Covers the process of placing and modifying 3d objects, including scaling, rotating, and duplicating, to create a physical environment, with an emphasis on precision and aesthetics.', 'duration': 166.118, 'highlights': ['The process involves placing and modifying 3D objects, including scaling, rotating, and duplicating, to create a physical environment.', 'Emphasis is placed on achieving precision and symmetry in the placement of objects within the environment.', 'The speaker focuses on adjusting the thickness and positioning of objects, striving for aesthetic appeal.']}, {'end': 998.811, 'start': 695.379, 'title': 'Creating abstract 3d composition', 'summary': 'Discusses the process of creating an abstract 3d composition using array grid and polyhedra, adjusting scale, count, and position of elements to achieve a visually appealing design.', 'duration': 303.432, 'highlights': ['The process of creating an abstract 3D composition using array grid and polyhedra is explained. The speaker demonstrates using the array grid and polyhedra to generate a vast star field of geometric shapes.', 'Adjusting the scale, count, and position of elements to achieve a visually appealing design is discussed. The speaker explains the process of scaling down the elements, adjusting their position, and changing the count to create an interesting abstract design aesthetic.', 'Demonstrating specific adjustments using the edit tab and lasso tool for more precise manipulations. The speaker shows how to make specific adjustments using the edit tab and lasso tool, allowing for precise manipulation of the 3D elements.']}], 'duration': 469.57, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo529241.jpg', 'highlights': ['The process involves placing and modifying 3D objects, including scaling, rotating, and duplicating, to create a physical environment.', 'The process of creating an abstract 3D composition using array grid and polyhedra is explained.', 'Emphasis is placed on achieving precision and symmetry in the placement of objects within the environment.', 'Adjusting the scale, count, and position of elements to achieve a visually appealing design is discussed.', 'The speaker focuses on adjusting the thickness and positioning of objects, striving for aesthetic appeal.', 'The speaker demonstrates using the array grid and polyhedra to generate a vast star field of geometric shapes.', 'The speaker explains the process of scaling down the elements, adjusting their position, and changing the count to create an interesting abstract design aesthetic.', 'Demonstrating specific adjustments using the edit tab and lasso tool for more precise manipulations.']}, {'end': 1469.691, 'segs': [{'end': 1111.746, 'src': 'embed', 'start': 1040.021, 'weight': 1, 'content': [{'end': 1045.027, 'text': "Um, so for me, I'm going to come out, kind of use, yeah, maybe right around here.", 'start': 1040.021, 'duration': 5.006}, {'end': 1048.642, 'text': 'Yeah, right around there.', 'start': 1047.861, 'duration': 0.781}, {'end': 1049.403, 'text': 'I like this color.', 'start': 1048.722, 'duration': 0.681}, {'end': 1054.869, 'text': "So if you want to follow along, I don't know why you would want the exact color code is B8F2E4.", 'start': 1049.643, 'duration': 5.226}, {'end': 1055.589, 'text': 'All right.', 'start': 1055.009, 'duration': 0.58}, {'end': 1058.573, 'text': "So now let's make these look a little bit more interesting as well.", 'start': 1056.09, 'duration': 2.483}, {'end': 1067.582, 'text': "So this is where we can go over to our library and we'll select the D and we'll come over here to our materials.", 'start': 1058.953, 'duration': 8.629}, {'end': 1070.865, 'text': 'and you can search materials.', 'start': 1068.603, 'duration': 2.262}, {'end': 1075.209, 'text': "so i mean, if you wanted, only like pink or something, let's see what happens.", 'start': 1070.865, 'duration': 4.344}, {'end': 1079.112, 'text': "you'll just get you know, different materials that are more pink than others.", 'start': 1075.209, 'duration': 3.903}, {'end': 1083.696, 'text': 'so if we click on one, you can see they look some of them very crazy, um.', 'start': 1079.112, 'duration': 4.584}, {'end': 1088.979, 'text': 'And so this is a matter of experimentation.', 'start': 1085.635, 'duration': 3.344}, {'end': 1096.388, 'text': "Some of them, sometimes you'll see like these faces in here, that not all of them are like that.", 'start': 1089.88, 'duration': 6.508}, {'end': 1100.052, 'text': 'Some of them are even really crazy like this.', 'start': 1096.988, 'duration': 3.064}, {'end': 1107.703, 'text': "Really, I probably don't even want to use any of these, although I do want something that's a little bit more reflective.", 'start': 1101.193, 'duration': 6.51}, {'end': 1111.746, 'text': 'So just to let you know that these things are all here that you can use.', 'start': 1108.204, 'duration': 3.542}], 'summary': 'Experiment with materials, color code b8f2e4, for 3d design.', 'duration': 71.725, 'max_score': 1040.021, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo1040021.jpg'}, {'end': 1456.522, 'src': 'embed', 'start': 1387.313, 'weight': 0, 'content': [{'end': 1391.595, 'text': 'I think maybe right around there might be okay.', 'start': 1387.313, 'duration': 4.282}, {'end': 1394.736, 'text': 'We can also position this light like we can anything else.', 'start': 1391.615, 'duration': 3.121}, {'end': 1403.733, 'text': "So if we move it over here more towards the center, Let's see what that looks like when rendered.", 'start': 1394.776, 'duration': 8.957}, {'end': 1408.275, 'text': "It'll brighten things up just a bit more.", 'start': 1405.794, 'duration': 2.481}, {'end': 1419.518, 'text': 'Now, if we click off here and go to the background, we can again switch back to what we had previously.', 'start': 1409.055, 'duration': 10.463}, {'end': 1423.099, 'text': 'I kind of like that sort of pinkish color.', 'start': 1419.538, 'duration': 3.561}, {'end': 1428.52, 'text': 'All right, I sort of like that.', 'start': 1427.4, 'duration': 1.12}, {'end': 1434.375, 'text': 'And again, you can add other lights if you wish.', 'start': 1431.167, 'duration': 3.208}, {'end': 1436.681, 'text': 'Spotlight, for instance, or sphere light.', 'start': 1434.476, 'duration': 2.205}, {'end': 1439.248, 'text': "Let's try sphere light.", 'start': 1438.305, 'duration': 0.943}, {'end': 1445.914, 'text': "And again, when you do this, it's going to really affect things.", 'start': 1441.311, 'duration': 4.603}, {'end': 1451.958, 'text': "I'm not going to add this though and make it a little bit too crazy, but I'm pretty happy with this.", 'start': 1447.175, 'duration': 4.783}, {'end': 1456.522, 'text': 'So now when you go to render, you can really crank it up to ultra perhaps.', 'start': 1452.018, 'duration': 4.504}], 'summary': 'Adjusting light position and type to enhance rendering quality and brightness. can add additional lights for further enhancement.', 'duration': 69.209, 'max_score': 1387.313, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo1387313.jpg'}], 'start': 999.491, 'title': 'Design and 3d experimentation', 'summary': 'Covers experimentation with design elements, including object composition and color schemes, and experimenting with 3d materials, lighting, and environment settings to create visually appealing scenes.', 'chapters': [{'end': 1039.4, 'start': 999.491, 'title': 'Design element experimentation', 'summary': 'Covers the experimentation with design elements, including the adjustment of object composition and color schemes, emphasizing the process of changing the background color and its impact on the overall design.', 'duration': 39.909, 'highlights': ['The chapter emphasizes the experimentation with design elements, including the adjustment of object composition and color schemes.', 'The process of changing the background color and its impact on the overall design is highlighted.', 'The option to change the background color, which also affects the elements on the bottom, is mentioned.']}, {'end': 1469.691, 'start': 1040.021, 'title': 'Experimenting with 3d materials and lighting', 'summary': 'Covers experimenting with different 3d materials and lighting to create a visually appealing scene, including changing material colors, experimenting with different environment settings, and adding and adjusting various lights.', 'duration': 429.67, 'highlights': ['Experimenting with different 3D materials and lighting The speaker explores the process of experimenting with different materials and lighting in a 3D environment to create visually appealing scenes.', 'Changing material colors The speaker demonstrates the process of changing material colors, using specific color codes like B8F2E4, and experimenting with reflective and non-reflective properties.', 'Experimenting with different environment settings The speaker discusses the option to experiment with different environment settings to alter the appearance of the scene, including trying out different environments available in the library.', 'Adding and adjusting various lights The speaker explains the process of adding and adjusting different lights, such as hemisphere lights, spotlight, and sphere lights, to achieve desired brightness and color effects in the scene.']}], 'duration': 470.2, 'thumbnail': 'https://coursnap.oss-ap-southeast-1.aliyuncs.com/video-capture/bedVCq5Y-Jo/pics/bedVCq5Y-Jo999491.jpg', 'highlights': ['Experimenting with different 3D materials and lighting The speaker explores the process of experimenting with different materials and lighting in a 3D environment to create visually appealing scenes.', 'Adding and adjusting various lights The speaker explains the process of adding and adjusting different lights, such as hemisphere lights, spotlight, and sphere lights, to achieve desired brightness and color effects in the scene.', 'The chapter emphasizes the experimentation with design elements, including the adjustment of object composition and color schemes.', 'The process of changing the background color and its impact on the overall design is highlighted.', 'Experimenting with different environment settings The speaker discusses the option to experiment with different environment settings to alter the appearance of the scene, including trying out different environments available in the library.', 'The option to change the background color, which also affects the elements on the bottom, is mentioned.', 'Changing material colors The speaker demonstrates the process of changing material colors, using specific color codes like B8F2E4, and experimenting with reflective and non-reflective properties.']}], 'highlights': ['UI designers can incorporate 3D elements into landing pages using Vectory for a more dynamic and engaging user experience.', 'Vectory.com is easy to learn, unlike traditional software like Blender and 3D Studio Max, making it an accessible 3D web modeling tool for UI designers.', 'There is a free signup available for using Vectory, with the option to upgrade to premium features, providing flexibility for users.', 'The user interface consists of tabs for object creation, library access, materials, and environments, simplifying the process of accessing different tools and functions.', 'The program offers a variety of predefined 3D assets and materials, including shapes, objects, and textures, providing a wide range of options for users to choose from.', 'The functionality of creating a shadow plane is explained, allowing users to add shadows to objects within the 3D scene, enhancing the visual presentation of the design.', 'The chapter covers 3D object manipulation, including moving, scaling, and rotating, demonstrated by utilizing the Z or Y axis and showcasing the effects of scaling on different axes.', 'Text editing in a 3D environment is illustrated, with the demonstration of properties panel and the use of Montserrat font for creating a bold 3D text.', 'Adjusting rendering quality The speaker describes adjusting the rendering quality from draft to medium, resulting in faster rendering and an improved visual appearance.', 'Modifying object properties with specific values The speaker demonstrates modifying the segments of an object, showcasing the ability to change specific numerical values and enhance the appearance of the design.', 'Duplicating and rotating elements The speaker explains the process of duplicating and rotating elements to create the desired layout, highlighting the use of control D for duplication and the manipulation of object positioning.', 'Creating shadow planes The speaker discusses the purpose of shadow planes in the design, emphasizing the importance of maintaining shadows for a visually appealing result.', 'The process involves placing and modifying 3D objects, including scaling, rotating, and duplicating, to create a physical environment.', 'The process of creating an abstract 3D composition using array grid and polyhedra is explained.', 'Emphasis is placed on achieving precision and symmetry in the placement of objects within the environment.', 'Adjusting the scale, count, and position of elements to achieve a visually appealing design is discussed.', 'The speaker focuses on adjusting the thickness and positioning of objects, striving for aesthetic appeal.', 'The speaker demonstrates using the array grid and polyhedra to generate a vast star field of geometric shapes.', 'The speaker explains the process of scaling down the elements, adjusting their position, and changing the count to create an interesting abstract design aesthetic.', 'Demonstrating specific adjustments using the edit tab and lasso tool for more precise manipulations.', 'Experimenting with different 3D materials and lighting The speaker explores the process of experimenting with different materials and lighting in a 3D environment to create visually appealing scenes.', 'Adding and adjusting various lights The speaker explains the process of adding and adjusting different lights, such as hemisphere lights, spotlight, and sphere lights, to achieve desired brightness and color effects in the scene.', 'The chapter emphasizes the experimentation with design elements, including the adjustment of object composition and color schemes.', 'The process of changing the background color and its impact on the overall design is highlighted.', 'Experimenting with different environment settings The speaker discusses the option to experiment with different environment settings to alter the appearance of the scene, including trying out different environments available in the library.', 'The option to change the background color, which also affects the elements on the bottom, is mentioned.', 'Changing material colors The speaker demonstrates the process of changing material colors, using specific color codes like B8F2E4, and experimenting with reflective and non-reflective properties.']}